[b]Hello pilots![/b]
A new version just out of the oven. After the release of 1.0, I wanted to implement several pending adjustments that, due to lack of time, I couldn't add before. The [b]smugglers[/b] are an element that has been in and out of the game until now. You will finally be able to trade in other sectors; for now they only offer new weapons, but over time they will have special discounts on various items.
[img]{STEAM_CLAN_IMAGE}/37731299/14bea830b6f0e30845eb87ca3db35230558bb317.png[/img]
- TIER 1,2,3,4 and 5 weapons added. Higher TIER weapons are to be found in distant sectors.
[img]{STEAM_CLAN_IMAGE}/37731299/ab91f76447eeaa687e8d893fc22c26ad64927f94.png[/img]
[i]I've also added the precious rocks - we don't know what they're for yet, but they're there.[/i]
Enemy stations now have a health bar at the top to make it easier to see how much health they have left.
[img]{STEAM_CLAN_IMAGE}/37731299/2e612a98b463911fd0fd9f6d09433c8f0c3054ed.png[/img]
[h3]Patch Notes[/h3]
*Smugglers added.
*New weapons as initial player progression Gun (Tier 2, 3, 4, 5), Laser (Tier 2, 3, 4, 5).
*RYNO is no longer available in central sector.
*Added life bar (final boss) to enemy stations.
*Adjusted sector 13 portal price.
*Modified main station UI.
*Modified colliders main station.
*Inventory shows TIER of items and if they are equipped.
*Added game mode description to main menu.
*Stones added to loot (don't know what for yet, but there are stones).
*Modified player propellant.
[h3]Bug-fixes[/h3]
*Fixed major issue when equipping weapons.
*Fixed major issue with going through portals removing all your credits.