Patch 1.1 - SMUGGLERS AND WEAPONS

[b]Hello pilots![/b] A new version just out of the oven. After the release of 1.0, I wanted to implement several pending adjustments that, due to lack of time, I couldn't add before. The [b]smugglers[/b] are an element that has been in and out of the game until now. You will finally be able to trade in other sectors; for now they only offer new weapons, but over time they will have special discounts on various items. [img]{STEAM_CLAN_IMAGE}/37731299/14bea830b6f0e30845eb87ca3db35230558bb317.png[/img] - TIER 1,2,3,4 and 5 weapons added. Higher TIER weapons are to be found in distant sectors. [img]{STEAM_CLAN_IMAGE}/37731299/ab91f76447eeaa687e8d893fc22c26ad64927f94.png[/img] [i]I've also added the precious rocks - we don't know what they're for yet, but they're there.[/i] Enemy stations now have a health bar at the top to make it easier to see how much health they have left. [img]{STEAM_CLAN_IMAGE}/37731299/2e612a98b463911fd0fd9f6d09433c8f0c3054ed.png[/img] [h3]Patch Notes[/h3] *Smugglers added. *New weapons as initial player progression Gun (Tier 2, 3, 4, 5), Laser (Tier 2, 3, 4, 5). *RYNO is no longer available in central sector. *Added life bar (final boss) to enemy stations. *Adjusted sector 13 portal price. *Modified main station UI. *Modified colliders main station. *Inventory shows TIER of items and if they are equipped. *Added game mode description to main menu. *Stones added to loot (don't know what for yet, but there are stones). *Modified player propellant. [h3]Bug-fixes[/h3] *Fixed major issue when equipping weapons. *Fixed major issue with going through portals removing all your credits.