[list]
[*]Fixed an issue where particles were not shown on hardware which does not support OpenGL 3.3 (burning enemies, explosions, hitmarkers and others)
[*]Upgraded Brotato to Godot 3.6 which improves support for certain controllers and provides various other bugfixes and improvements
[*]Fixed an issue that certain Xbox controllers were recognized twice by Godot, resulting in double inputs being registered
[*]Update german translation of the lure from "Köder" to "Lockmittel"
[*]Improve performance of explosions and various graphical effects (hitmarkers, gold pickups, healing, damage numbers and others)
[*]Pulling in enemies with harpoon now reduces their damage correctly
[/list]