[list]
[*]Removed more unusable items from specific characters' pool
[*]Fixed a bug where Jerky would stop healing at the end of a wave and thus stop effects that happen when picking up a consumable while at max health
[*]Fixed a bug where mods being located on a path containing non-ASCII characters could not be loaded (e.g., Chinese characters)
[*]Fixed the Chinese localization of Chef's description
[*]Fixed the Japanese localization for explosive and replaced 与えます with 付与, which was used for other translations already
[*]Fixed a bug where the gameplay options would go over the edges of the screen in certain languages
[*]Fixed a bug where the Axolotl would sometimes swap stats other than the ones displayed
[*]Fixed a bug where the Axolotl would sometimes pick the wrong stats to swap
[*]Fixed a bug where having multiple Druids in coop would sum the chances of the fruits being poisoned
[*]Fixed a bug where the "% Reroll Price" secondary stat could get focused in coop
[*]Landmines now get removed in priority when reaching the structure limit
[*]Lobsters now also get removed in priority when reaching the enemy limit
[*]Fixed a bug where curse particles would linger on for a bit after a structure disappeared
[*]Fixed a bug where continuing a run from before version 1.1.0 could crash the game
[*]Fixed issues with the Russian localization
[*]Character progress in the DLC map is no longer lost when the DLC is disabled. It will reappear when the DLC is activated again.
[*]In single player only the first connected controller was able to give movement input. It's now fixed so that any connected controller can be used in single player.
[/list]