Patch 1.1.6.3

[list] [*]Removed more unusable items from specific characters' pool [*]Fixed a bug where Jerky would stop healing at the end of a wave and thus stop effects that happen when picking up a consumable while at max health [*]Fixed a bug where mods being located on a path containing non-ASCII characters could not be loaded (e.g., Chinese characters) [*]Fixed the Chinese localization of Chef's description [*]Fixed the Japanese localization for explosive and replaced 与えます with 付与, which was used for other translations already [*]Fixed a bug where the gameplay options would go over the edges of the screen in certain languages [*]Fixed a bug where the Axolotl would sometimes swap stats other than the ones displayed [*]Fixed a bug where the Axolotl would sometimes pick the wrong stats to swap [*]Fixed a bug where having multiple Druids in coop would sum the chances of the fruits being poisoned [*]Fixed a bug where the "% Reroll Price" secondary stat could get focused in coop [*]Landmines now get removed in priority when reaching the structure limit [*]Lobsters now also get removed in priority when reaching the enemy limit [*]Fixed a bug where curse particles would linger on for a bit after a structure disappeared [*]Fixed a bug where continuing a run from before version 1.1.0 could crash the game [*]Fixed issues with the Russian localization [*]Character progress in the DLC map is no longer lost when the DLC is disabled. It will reappear when the DLC is activated again. [*]In single player only the first connected controller was able to give movement input. It's now fixed so that any connected controller can be used in single player. [/list]