Patch 1.1.0.4 + 1.1.0.5

Beeftacular

Beeftacular is a fast-paced platformer where you have to clean levels from rotten meat chunks as fast as possible. Jump your way through the level and use your attacks to hack all of them into pieces. Compare your speedruns with your friends and the world.

Hey (Everyone who released one or more custom levels should read this!) with the latest update Beeftacular also got 2 "major" bugs that were fixed with this patch. The first bug was that sometimes when you got the same worldrecord time as someone else you didn't get the "World Record!" Message. Now this should be fixed. The other bug was even bigger because it caused published custom levels to not show up for other players in their workshop. In fact the custom level was released under "friends-only" visibility, which is of course not what I wanted. I apologize for that and hope that everyone who created a level will check the visibility on theirs and set it to public. From now on released custom levels will be public again. Edit Patch 1.1.0.5: Patch 1.1.0.5 fixes even more Bugs! Yay! Also a big change: The "Beeftacular Veteran" Achievement now takes only 5 speedruns instead of 30. Also a new option in the game settings that, if enabled, will make the particles and corpse parts after a kill fade out way faster than normal. Edit Patch 1.1.0.6: Hotfix, fixing a rare bug where projectiles don't kill targets that are very close to a wall.