While imprisoned in Balduq, Adol is cursed and becomes a Monstrum. With his newfound powers, he must stop the Grimwald Nox from consuming the city.
Hi everyone,
we have fixed various minor issues with Ys 9 and implemented some new features:
[h3]Input / Controls[/h3][list]
[*] added remapping of confirm and cancel actions
[*] added mouse wheel support for scrollable lists and journal when mouse menu navigation is off
[*] added mouse wheel support for message log
[*] fixed vibration only working for controller with ID 0
[*] improved save game menu navigation by disabling page-wise scrolling for left stick
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[h3]Monitor / Display[/h3][list]
[*] properly support Borderless mode on non-primary screens
[*] save used monitor for multi-display setups
[*] prevent screensaver from activating while the game is running
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[h3]Draw Distance / LoD[/h3][list]
[*] added "Lunatic" draw distance setting (higher than Ultra, see notes below)
[*] made draw distance setting apply to sub-map level of detail selection (see notes below)
[*] make draw distance setting apply to more object types (see notes below)
[*] fix calculation of draw distance applied to objects when changing the setting in the menu
[*] fix distance fadeout of objects being closer towards the center of the screen than at an angle
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[h3]Miscellaneous[/h3][list]
[*] fix specific boulders not starting to move in some situations at framerates ~>100 FPS
[*] updated credits
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[i][b]Note[/b][/i]: Due to the additional graphics improvements now associated with the draw distance setting, higher levels will have a somewhat higher performance impact than on the previous version. Also, the "Lunatic" setting is strictly intended for very high-end systems and future proofing.
While we do not expect this patch to introduce any regressions, with the great variety of hardware and software configurations available on PC this is not always guaranteed in all circumstances. As such, you can return to previous versions of the game by selecting the any of the public "version_*" branches on Steam.