[b]General [/b]
[list]
[*] Additional localization updates across most languages.
[*] Sappho’s tenth Muse buff description updated to more clearly explain the regions it affects. The update states now that Coastal Land Regions are where the buff will impact.
[*] Catherine the Great's Siberian Expanse trait is reduced from +2 moves to +1 move per turn.
[/list]
[b]Improvements/Triumphs [/b]
[list]
[*] Farm textures that were not appearing in Act 2, now show up correctly.
[*] Barracks security buff increased from 15 to 25.
[*] Mines of Rammelsberg buff now affects both workshops and their upgrades.
[/list]
[b]Techs/Research/Items [/b]
[list]
[*] Beer recipe only requires 1 Pottery to accelerate.
[*] Herbal medicine wealth acceleration brought in line with production.
[*] Wine recipe only requires 1 Pottery to accelerate.
[*] Trade Goods now provide +10 security, +5 happiness, +10 knowledge.
[/list]
[b]City Management [/b]
[list]
[*] The Population growth from buffs cap is increased from 100 to 1000.
[*] The cap has been removed on Happiness, Health, Knowledge, Security, Prosperity City buffs.
[*] The Feast recipe has been updated to have money(wealth) for all three accelerator slots by default.
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[b]UI [/b]
[list]
[*] The build Queue now correctly expands to show all items rather than just one.
[/list]
[b]Units/Combat [/b]
[list]
[*] Siege units’ strength is now substantially reduced. Their benefit is in bringing down walls and bombardment in general, not as an all-purpose attacker.
[*] Chariots are now changed from Melee Cavalry to Projectile as they have ranged weapons.
[/list]
[b]Modding [/b]
[list]
[*] A crash that was found to affect the AI after modding the game has been fixed.
[/list]
[b]Multiplayer [/b]
[list]
[*] After creating a multiplayer game, players are no longer locked into that difficulty setting on subsequent new games.
[/list]