Developed by a team of experienced modders from the Paradox forum, Darkest Hour is a stand-alone Hearts of Iron game. The game features a mixture of short and in-depth campaigns set across the darkest chapters of the 20th century. Play from the outbreak of the Great War up until the onset of the Cold War.
[B]IMPORTANT: Savegames of patch 1.02 are not compatible with patch 1.03[/b]
[B]IMPORTANT: As a general rule (with few exceptions) mods for patch 1.02 do NOT work with patch 1.03[/b]
[B]IMPORTANT: You can revert your game version back to 1.02 which is available as a "beta" patch in the Beta tab (properties of the game)[/b]
Here's a short list of major changes (full patch notes [URL=http://forum.paradoxplaza.com/forum/showthread.php?635575-Darkest-Hour-Patch-1.03-Hot-fixes]here[/URL]):
- Added 4 new scenarios:
* 1939 Invasion of Poland
* 1943 Allied Invasion of Sicily
* 1944 Allied Landing in Normandy
* 1945 Battle of the Bulge
- Added 2 new battle scenarios:
* 1904 Russo-Japanese War
* 1939 Invasion of Poland
- Added casualty trackers that shows the losses taken and inflicted by every country for each battle and over the course of the whole campaign;
- Increased maximum available tech teams from 5 to 7, increased minimum available tech teams from 1 to 2;
- Heavy cruisers now are screens and use escort attachments;
- Carriers, escort carriers and light carriers set to use capital ship attachments;
- Added Senussi Order in 1914 Scenario; completed reworked Ottoman and Soviet event chains in 1914 scenario;
- Many changes to OOBs, units, events, decisions, pictures and general bug-fixing;