Patch 1.0.2 - Horde Mode, Stun mechanics, New Organs, Other Stuff

Wrought Flesh

Rip out organs and equip them in your own body. Fight biopunk monsters and drugged-up space bandits. You are a Gajeshian Cultist: A near-mythological being built from the bodies of long-dead saints.

NEW STUFF added horde mode added 3 new achievements for horde mode added 1x1 intestines and lungs as quest rewards in desert area added stun mechanic, electric damage now stuns enemies, making them move slower added skip dialog scroll button CHANGES made intestines increase max hp in addition to digestion changed tundra level mesh so you can skii through most of it reordered computer terminals for unlocking maintenance hatch in arcship reworked lung durability so it's lower and decreases less often attached biokeys to chest lids so it's easier to see them moved desert town save point to center of town changed terraworm fight entrance note to be more clear how the fight works added note hinting what levers in desert town do changed fog color increased intestines durability decreased terraworm health made terraworm only do arc attacks as the burrow ones were too hard to see made fov setting not change first person weapon fov changed default difficulty to normal changed splash screen make spinecat fight more difficult made dragging organ outside of inventory drop it BUG FIXES fixed bug where bosses were dead and quest items picked up on new game fixed bug where null ref exceptions were getting thrown when you went out of range of enemies fixed bug where all crates were searchable fixed some typos fixed bug where opening inventory next to lever caused a crash fixed bug where frox hitting you can cause a crash fixed floating rocks in oasis fixed bug where you can drag organs while in journal