Patch 1.0.2 - (Bug Fixes) just released on Steam

The Messenger

As a demon army besieges his village, a young ninja ventures through a cursed world, to deliver a scroll paramount to his clan’s survival. What begins as a classic action platformer soon unravels into an expansive time-traveling adventure full of thrills, surprises, and humor.

Greetings Messengers, we just pushed a patch to Steam to address some issues a few players were encountering. Patch notes v1.0.2 : - Fixed memory leak to prevent framerate drop issue when playing for extended periods of time (6+ hours) - Fixed soft lock that occurred when dying at the same time as killing a boss - Fixed game timer that would restart at zero after going over 24h - In Catacombs, preventing an issue where players could get stuck in a challenge room after saving in the room and reloading the game because of breakables respawning - In Rivière Turquoise, fixed an issue where players could respawn in the wrong dimension and get stuck - Health and mana drop upgrades will now function properly the moment they are bought, instead of upon restarting the game - Being careful with spoilers here, but a certain button mashing sequence has been reworked to prevent blockers for certain players. We are also working on a few quality of life features, including key remapping, and will follow up shortly with another update.