[h1]Patch Notes:[/h1]
[list]
[*] Fixed vine material in Sewer Mission, it is now two sided
[*] Fixed force trigger in pipe loop in Sewer Mission, it now properly applies force to player
[*] Fixed bug that allowed Chongo to slowly drift away during the into cutscene
[*] Fixed bug that caused button icons on Dangle to not change when switching to controller type of "None"
[*] Fixed bug that would cause the button icons on Dangle to be missing when returning to Dangleton from a mission
[*] Fixed bug that caused characters to occasionally get stuck on the stairs when entering the police station
[*] Fixed bug that caused the camera shake during the pong fight to move much further than intended and go through walls.
[*] Fixed dumpsters in Dangleton, the lids should no longer be stuck open and the dumpster and trashcans in Dangleton are simplified for physics
[*] Changed up and down buttons from Shift(up) and Ctrl(down) to Space(up) and Shift(down) for keyboard controls
[*] Fixed bug that allowed steam controller d-pad to occasionally not work on the main menu when returning from the story
[*] Swapped out characters in the shark fishing mission for someone that behaves better with physics
[*] Put in a 5 second minimum transition time for switching to fixed angle mode on the tower mission so that camera doesnt bounce between modes to quickly.
[/list]