A relatively hard 2D Platformer with a relatively high skill Ceiling developed by one guy as a hobby in his free time. You can expect skill-driven movement and action- filled Combat with multiple unique enemies and Bosses.
[b]Balanced skills to make them all viable options[/b]
[b]Fakejonball[/b]
Damage increased from 60 to 120
Mana cost decreased from 40 to 20
Cast time decreased from 0.6 to 0.3 seconds
Added a small knockback to enemies
[b]Mr Skeezy Slam[/b]
Damage increased from 50 to 100
Knockback to enemies increased by 100%
Adjusted visibility to be able to see enemies hit
[b]Niller Brand[/b]
Cooldown decreased from 2 to 1.5
Damage increased from 45 to 100
Cast time decreased from 0.3 to 0.1 seconds
Knockback to enemies increased by 100%
Speed increased by 55%
Time to drop decreased by 50%
Max Range increased by 100%
[b]Lollus Stand[/b]
Mana cost decreased from 70 to 50
[b]Dr Frog Buff[/b]
Cooldown decreased from 20 to 12
Cast time decreased from 0.4 to 0.2 seconds
Iron-buff duration increased from 5 to 8 seconds