[b][h2]! Bug Fixes & Changes:[/h2][/b][list]
[*] Fixed Lightstone Wards not working correctly to block enemy spawns
[*] Fixed Large Tesla Tower ammo UI not selecting
[*] Slightly lowered spawn rates for night enemies at the start of game
[*] Slightly lowered spawn rates for harvest moon enemies
[*] Fixed some pagoda build items not fading correctly
[*] Fixed issue with respawning after bed being destroyed when a building is over the top of the spawn point
[/list]