Patch 0.20.8 - Bug fixes and QoL and Road to 1.0

Industry Idle

Industry Idle is an idle game that combines factory building, resource management and market trading. Design & build your base, expand & scale up your productions, improve & optimize your economy. Plus all the incremental game goodies: offline earnings, prestige to unlock more powerful upgrades.

[h3]Patch Notes:[/h3] [list] [*] If you own either expansion packs, you can double your offline earning without watching a reward video (iOS & Android only) [*] Bugfix: When Factory Mining policy is active, wholesale orders will not contain natural deposits (reported by @jgestiot, fixed by @FishPond) [*] Bugfix: When Pumpkin Battery or Pumpkin Steel is active, the corresponding research buildings are not shown in Research center (reported by @WingedLeo) [*] Add in-game notification about seasonal events in Policy Center [*] Add a banner and link in Headquarter about CivIdle: Industry Idle's spiritual successor. The banner can be turned off in settings [*] Add back support for Windows 7/8/8.1 [/list] [h3]Devlog:[/h3] A lesson I've learned recently is that always read changelogs. I usually keep the game's libraries up-to-date. However, during an update, the library (Electron) dropped support for Windows 7/8/8.1. It broke several players who are still using older Windows versions. I've downgraded to the last version that supports Windows 7/8/8.1. Industry Idle is in a good state - most bugs have been ironed out and the game is quite balanced - I feel it's time to leave early access and call it 1.0 - this should be just a matter of changing the version number and I plan to do it in the next update. Regarding CivIdle, I am doing final testing myself before the next playtest: fixing game-breaking bugs, and soft locks, and balancing the game a bit. If you are interested in joining the playtest, head over to our [url=https://discord.com/invite/m5JWZtEKMZ]Discord[/url] and join #cividle-general channel, leave a message saying that you are interested and I will start distributing keys once the game is ready. Meanwhile, I've recorded a CivIdle overview video, enjoy! [previewyoutube=943awjziDOA;full][/previewyoutube]