Abducted with only four hours to live… Learn about your captor, use your knowledge to escape, end the cycle.
I'm so excited that launch day is approaching! It's been a very hard and long road full of 14 hour or longer work days, stressful kickstarters, and lots and lots of development!
I can't be grateful enough to those who have supported the project both through Kickstarter and through the community. It's exciting to have a solid date for launch. The Builds are up and ready to go, I'm putting together reward packages, and everything is in a good place.
[h1]July 10th[/h1]
[b]10:00am Central time[/b]
After launch, I will be monitoring things for a while to make sure there are no horrible bugs and to see how the game is received. Then I'll be taking short break to stream a bit more on twitch, dream up some new game ideas, and spend some time with my family.
Thank you again to anyone and everyone who plays the game! I ask that if you play the game and enjoy it to please leave a review. Reviews are very impactful for indie devs and their place in the Steam market.
See you Friday!
-Brian