Our Roadmap to 1.0 Is Here

City 20

Embark on a dystopian-tinged survival sandbox adventure where the world dynamically responds to your actions. Craft your own narrative through a series of choices, navigating harsh environmental conditions and organized factions, and delving into unsolved mysteries.

Hello Citizens, After a bit of waiting, we're finally ready to unveil our plans for the future of City 20, as well as what you can expect from us in the next few months! [img]{STEAM_CLAN_IMAGE}/44883359/48a626176a1927f89f5b9ea3dc08abd1f64d62c1.png[/img] As you can see, most of [b]October[/b] will be dedicated to fixing bugs and making sure that the game runs the way we like it! We'll then move to [b]November[/b], when you can expect NPCs to start acting smarter - with new quests, improved AI and a new tracking system. [b]December[/b] will be all about making it harder for you to reach certain parts of the map - with armored doors, a new keys, locks, and picks system and new secure areas that you'll need to find a way into. Finally, [b]February[/b] will see our first major systems update - with radioactive areas, a pollution system, and the possibility for you to poison NPCs! If you want to know more about each update, take a look at the dedicated trailer we created for the announcement below! [previewyoutube=I17ncexGQUM;full][/previewyoutube] Thanks for your support so far! We're doing it!