Ok Scout, it's time to show us what you’re made of-break free from your city life and live like a real outdoorsman. The wilderness isn’t for the faint of heart, but if you work hard, learn how to use the environment and be one with nature, you too can become a Master Outdoorsman.
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Hi, everyone.
Today’s update addresses many issues brought up by the community. Thank you for your feedback and bug reports!
PC Update 1.0.0.2670
[b]GAMEPLAY [/b]
* “Building Up” mission items will now spawn properly.
* Fixed an occasional crash when trying to deliver the “Stocking Up” mission.
* You will no longer get parasites while filling your flask.
* The sleeping bag and the tent no longer get damaged when packed up.
* Water barrels will now visually fill when they have water. They will fill faster in the rain and can evaporate when it’s hot.
* Removed the repeated ‘grunting’ sound when the player is suffering from an injury.
* Fixed navigation in the races menu and added the time of day to races that did not properly display that information in the UI.
* Animal footstep volume has been reduced.
* Collision with storable items (i.e. logs) has been removed to prevent players from getting stuck.
* Fixed an issue where a Race Track was made available before the bridge had been repaired.
* Your dog’s hunger will now properly increase over time.
* The dog’s bonding level will no longer reset when traveling to the hub.
* Rocks near Watkins Pond have had their collision extended to all better access.
* The volume of your dog splashing in water has been reduced.
[b]GRAPHICS / UI [/b]
* Added additional graphics settings in the Main Menu.
* Graphics settings are saved and applied automatically after restarting the game.
* Graphic Settings Quality is now set to Medium by default
* Adjusted mouse sensitivity to be less overpowered
* Settings tab now change screens when clicked
* Removed reset to defaults option from graphics menu and fixed the sound effect spawning when you changed something in the graphics menu
* Cutom map markers will now display properly after changing maps
* Descriptions and Stats in the Weapons Rack now display properly.
* The icon pointing to Chip's location will no longer remain on screen after completion of the mission.
* Removed double icons that are obscuring visibility of the environment.
* Changed the Energy icon
[b]CO-OP[/b]
* You can now continue to hunt after completing a Co-Op mission.
* Co-Op lobby now shows the same “Server Details” and outfit tab for all users.
* Custom clothes selection no longer resets after loading into a multiplayer Co-Op match.
* All players in a Co-Op match will now see the Customize Character option in the Lobby.
* Backing out of a Co-Op lobby will no longer cause the UI to disappear.
More updates are in the works, including the ability to get branches from trees. Stay tuned for more news!