Hi all!
Plenty of bug fixes today and a much requested feature.
[list] [*]Fixed an occasional campaign breaking bug[/*] [*]Fixed issue where you could only send 1 squad out on missions or contracts[/*] [*]Fixes to Instant Skirmish[/*] [*]Ducked flamethrower/minigunner can no longer kill past cover[/*] [*]Fixed flamethrower/minigunner weapon 'volumes' showing up in dark modes[/*] [*]Game now shows the position of a player when they launch an arc weapon (e.g. grenade launcher) in dark mode[/*] [*]Improvements to Bomb Defusal map generator[/*] [*]Base Defends now have a time limit for the AI to win - if they can't do it in 20 turns or less then they lose[/*] [*]Enabled 'cloud saves' on Steam[/*] [/list]
By the way we've moved the macOS and Linux builds to a new branch called 'multiplatform_test'. If you want to play the game on those platforms you will need to switch to that branch until we feel that they are ready for a general release.