November 13th Patch

Hi all! Got some more bug fixes and improvements for you today. [list][*]Explosive unit AI is now more careful about killing its team mates[/*] [*]Fixed crash on quit[/*] [*]Fixed an issue with level generation[/*] [*]Fixed an issue to do with retreating from the Hotel mission[/*] [*]Fixed an issue where quick skirmishes end after the first turn[/*] [*]Units no longer plant the bomb with their dying breath if they die inside the plant zone while carrying a bomb[/*] [*]Now possible to play the tutorial from the main menu[/*] [*]Fixed a crash caused by the AI[/*] [/list]