Next update progress

Anamnesis

Anamnesis is a roguelike card battler with a unique combo system, limit cards, elemental affinities, and strategic opportunities around every corner. With the option to keep one 'memory' after each run, get ready to customize your starter deck and experience deck building like never before.

The next update is still in development, and it is the largest update since the Early Access release. The Sorceress class paired with the Lightning element introduces 37 new cards to the game. This is not including the cards that can be acquired from Capturing monsters! Here are some of the unique cards you can expect to find: [b]Erratic Ether[/b]: Deal 6 damage of a random element to a random enemy. [b]Sap[/b]: Remove 1 damage from an enemy's next attack for every memory used this turn. [b]Dispel Enemy[/b]: Remove positive effects from an enemy. (Spirit Cost: 1) There are also cards that allow the Sorceress to target her summoned minion, for those who want to go that route. Some of these cards will allow the Sorceress to protect, heal, or buff the summoned minion. The Sorceress will be natively paired with the Lightning element, introducing a few new synergies to the mix, namely the Amplify and Shock status effects: [i]Amplify - While amplified, Electric memories deal 1 extra damage for every stack of Shock on the target.[/i] [i]Shock - Every 6 stacks of Shock will Stun the enemy.[/i] There are other ways that the Shock effect can help turn the tide of battle in your favor. We'll let you discover those on your own! -------- Other changes are coming in the next update. We've updated the game engine (Ren'Py) to the latest version. This means better performance on the newest Mac OS and a few other under-the-hood improvements. We're also improving controller support with some new tools the latest engine update has provided, most notably controlling the screens where the deck is displayed. Currently, it's necessary to use Right Analog Stick (or PG UP / PG DOWN) to scroll up/down the page. We're currently working on a more intuitive method for maneuvering through and managing your library and deck using keyboard/controller. [i]We'll have more information as the update progresses. Note that, due to the sheer size of this update and the amount of new content it will include, it's taking a bit longer than anticipated to deliver. We hope you can be patient with us as we polish this next release to be the best it can be![/i]