News of the development #3

Glowing Stones : Heroes' Awakening

Glowing Stones: Heroes' Awakening is an Adult Visual Novel centering on themes of Romances, Friendships, Superpowers and Superheroes in a dystopian world dominated by mega corporations, where greed and corruption run rampant.Will you discover your True Power?!

Hello there :) Here's my December report. And, first and foremost, I hope this report will be the last one before the release of Chapter 4! I've made good progress since my last post here. I'm starting to get the hang of my part-time schedule, and it's reflecting in my work-life balance, as well as in my results! So, let's talk about it. - 890 images are done - more than 3500 frames of animations -4260 lines of script But this last number doesn't represent the entirety of my scripting/coding work. In fact, I've completely recoded the walkthrough integrated into the game to make it more modular, to add icons for example, but also to integrate it into the new GUI I'm working on. I've also reworked the screens I use to make them easier to modify, and to add mechanics to them. For example, the exit screen (Amy sadly asking if you're sure you want to leave) is now different depending on your progress in the story, and uses the same screens as the game. Well, basically, I've recoded part of it to see what I could do for the designer, and what I couldn't do (and for now, I can do everything!) Moreover, the script has been sent to my proofreaders, so after their feedback, all that's left is to translate it into French. So, I can tell you that we are, for the whole game, at 52,000 words in English at the moment! :) As for the rest to do: - finish the lewd scene I'm currently doing - set up a big scene (about 120 renders) - set up the last big action scene (150 renders and two animations) - set up the post-credits scene (10 renders) - code the jukebox (which will allow you to listen to the game's music on demand, and if you have the premium version, to download the music in wave format for crazy quality!) - code and integrate the new UI when the designer is finished - do the translation As you can see, it's really coming along well (especially if you compare the numbers to those of November!) but there's still a bit of work left. PS: I'm looking into the possibility of adding voice acting for the lewd scenes. It wouldn't be words, but more like moans, giggles, little naughty laughs, etc... If you're interested in this feature, don't hesitate to say so in the comments (because it will cost quite a bit of money to integrate into the game :) )