New version 0.9.0.15

Workers & Resources: Soviet Republic

Build a soviet republic from an impoverished country into a rich industrial superpower in a city builder with intricate production chains and a fully simulated global economy. Manage the lives of your citizens from education to work and party loyalty to criminal activity.

[h1]0.9.0.14[/h1] [list] [*] CO will now not assign new task in case vehicle is out of fuel [*] Fixed electricity consumption inaccuracy at cableways [*] Fixed issue that after start of new game on campaign maps, there could be available vehicles from future [*] Fixed issue with FPS problems when combines or tractors loose route back to farm [*] Fixed issue about crash during loading the game [*] Added code to avoid draving big thin circles from roads [*] Fixed selection of railtrack constructions [*] Fixed issue when on custom house is vehicle ordered to load specific containers and containers has been not loaded [*] Adjusted vehicle loading/unloading stations in the big scrapping facility [*] Fixed some errors in campaign 2 map [*] Fixed issue with construction office assigning task to bring crane and then cancel it [*] Fixed issue with helicopter replacement problem [*] Fixed issue that copying schedule was not possible for vehicles which can carry only vehicles [*] Fixed issue that demolition offices sometime not bring workers to demolitions [*] Fixed issue with create city tool [/list] [h1]0.9.0.15[/h1] [list] [*] Fixed an issue where upgrading a bridge would mistakenly generate a normal track or road instead of a bridge. [*] Resolved an issue preventing fast excavators from the demolition office from being dispatched to their owner when the demolition office was set to deliver mechanisms exclusively on flatbed trucks. [*] Addressed a problem causing construction offices to remove assignments of construction if vehicles loaded with materials were present in the office. [*] Corrected the behavior allowing pedestrians to use fences connected to fence gates as walkways. [*] Fixed the issue with helicopters from Construction Offices not delivering workers properly. [*] Resolved the problem with auto-replacement malfunctioning while a replacement train is being processed in offices. [*] Fixed an issue where unloading locomotives to a railroad distribution office would incorrectly list the locomotive in both the wagons and locomotives categories. [*] Addressed the problem of helicopters not being repairable (getting stuck at the heliport). [*] Corrected the change in internal water storage for buildings like the food factory, distillery, or concrete plant. [*] Fixed an issue that prevented police cars, forklifts, and prison buses from being sent to storage for vehicles and containers. [*] Heating has been disabled in outdoor swimming pools. [*] Resolved an issue where construction office helicopters could get stuck while constructing or reconstructing buildings that contain heliports. [*] Fixed an issue where used vehicles not yet available appeared in the game. [/list]