Enter Cyberspace armed with your gravity blaster & data disc to eradicate an electronic virus in a virtual world!
Good news! Cyberdrifter has been ported over to a new Unreal Engine version!
Not only will this fix the "Quit to Steam bug" but it also allows for the addition of LIV Mixed Reality video support! I'm looking forward to seeing videos of Cyberdrifter being played on a mixed reality setup!
Along with this update I will also open a new Discord channel for feedback & suggestions!
This update will also contain-
Visual upgrades to the tutorial & first level
Off-hand cyber-hand added with cuff & wrist info display bracelet
New environmental objects to manipulate with the Grav-Beam
New UFO enemy type introduced
New particle & lighting effects
Locomotion tweaks for precise direct linear forward movement
Points gained from enemies now displayed in an arcade like fashion
New Global Leaderboard & many misc tweaks, polish.
This update will release next week.
After this update I will begin adding more levels from the previous build as soon as they have been updated to current visual & gameplay standards.
Best wishes for the new year & thanks for your support!