New update and January 30 test!

VAIL VR

VAIL VR is a multiplayer virtual reality shooter delivering unparalleled combat.

We've been able to take the community's feedback from the past couple of months and make a lot of good work of it! Please review the improvements below and don't forget to join us on Discord! [h3][url=http://discord.playvailvr.com]VAIL VR Discord[/url][/h3] [h2]Added[/h2] [list] [*] "Movement hand" control setting [*] Rag doll death animations [*] Highlight which object is "ready to grab" by force grab [*] Improved force grabbing, now better predicts what players are trying to grab [*] Improved handling of auto drop secondary grips if off hand moves too far away [*] Proper reflex/scope zeroing. [*] Party system [*] Voice chat - party and match (not all settings are finished yet, eg muting individuals, push to talk etc) [*] Respawn timer [*] Start on loadout selection [/list] [h2]Changed[/h2] [list] [*] Tactical rig left handedness! [*] Tweak spawns on Miru to avoid spawning in the long sight lines [*] Re-balanced spawn points on Miru [*] Enable collisions between characters [*] Tablet overhaul [/list] [h2]Fixed[/h2] [list] [*] Incorrect hand animations when inserting/removing magazines [*] Spectator pawn smooth turn speed [*] Assigning players to unbalanced teams on connect [*] Server browser showing incorrect player numbers [*] Spectators showing up on scoreboard [*] Being able to walk on other players heads! [/list]