- Added 'Health Scale' Powerup.
- Added 'Velocity Damage' Powerup.
- Added 'Dark Pact' Powerup.
- Made Ray of Negative Energy slightly stronger.
- Made Light and Dark blades slightly stronger.
- Added more variety in NPCs movement.
- Added damage / resistance data when debug data is shown.
- Added 'Insect' tag to some monsters instead of 'Animal'. 'Animal Domination' will also affect insects, so no change there.
- Changed the 'Desert Lord' stats and behavior to make him more interesting.
- Made 'Holy Damage' effect still apply on monsters with damage immunities.
- Added tags to some bosses and monsters.
- Added visual effect for Dark Damage.
- Fixed 'Bear Trap' and 'Sigil of Trapping' to not affect bosses and special units.
Edit:
Also fixed bug with exploding chickens causing a crash in the short-range mission in The Climb.