New patch now available! (Build 8681)

Trine 4: The Nightmare Prince

The best-selling Trine series returns to the magic of 2.5D! Join three iconic heroes as they set off on a quest through fantastical fairytale landscapes to save the world from the Nightmare Prince’s shadows.

[img]{STEAM_CLAN_IMAGE}/34636198/564ad572d45787e910a1b1bc3c49e4eb3f16d4b6.jpg[/img] We have released a new patch update for Trine 4: The Nightmare Prince and Melody of Mystery, which contains fixes to multiplayer puzzles in Classic mode, crash fixes, and many others. Read full changelog below. [h1]Technical fixes[/h1] [list][*] Fixed a crash related to memory usage [*] Fixed a crash related to a player leaving the game in multiplayer in a specific location[/list] [h1]Gameplay fixes and changes[/h1] [list][*] Multiple fixes to Classic mode puzzles in multiplayer [*] Fixed online sync for objects in airflows [*] Fixed an issue related to Reconnecting and increased the timeout period [*] Fixed a respawn area in Snow Topped Heights to not be outside of fight area [*] Fixed a respawn area in Gossamer Grove [*] Fixed respawn areas in multiple levels [*] Fixed a multiplayer checkpoint in The Cursed Manor [*] Fixed a puzzle starting in an incorrect state in Haunted Tombs [*] Fixed a cloud collapsing in Heroes' Dream [*] Fixed a frozen mushroom in Gislan's Dream [*] Fixed a puzzle in Owl's Dream to disable electricity after the puzzle is completed [*] Fixed a platform which could be stomped through in Owl's Dream [*] Fixed a Stomp related bug in Cornelius's Dream [*] Fixed an issue where the vault door could not open if a player stood on it in Cornelius's Dream [*] Fixed a crystal platform that could cause the player to move outside of the play area [*] Fixed an issue where EXP containers could roll off the map [*] Reverted a fix to Pistons which was not working as intended [*] Made keys heavier to prevent players from flying with them [*] Fixed a bug related to the Fairy Rope[/list] [h1]Other fixes[/h1] [list][*] Minor camera adjustments [*] Minor fixes to some ledge grab issues [*] Minor fix to a branch in Rudolfus's Dream [*] Minor fix to a swing puzzle in Moonlit Forests [*] Minor changes to Shaders, Lighting and Bloom effects [*] Many small Art adjustments[/list] Let us know if you run into any issues after this patch update. You can contact us directly at support@frozenbyte.com or by posting in [url=https://steamcommunity.com/app/690640/discussions/0/1630790987602053554/]the Official Bug Thread[/url].