[h1]Version 0.5.3 Update Notes[/h1]
[h2]Gameplay Improvements[/h2]
[list]
[*] Players no longer share gold in multiplayer.
[*] Gold is now displayed in player HUDs and the updated shop UI for better visibility.
[*] Enhanced enemy attack signals for improved visibility and telegraphs.
[*] Improved and tuned the voices of all elemental bosses.
[*] Adjustments to boss attacks for better balance:
[list]
[*] Earth boss ultimate is now easier to dodge.
[*] Water boss ultimate attack duration reduced.
[*] Lightning boss spinner attack now clearly shows projectile direction.
[*] Desert boss sand beam damage interval increased.
[*] Castle boss ultimate duration reduced.
[/list]
[*] Multiple network optimizations for smoother gameplay.
[/list]
[h2]User Interface (UI)[/h2]
[list]
[*] Key rebinding confirmation now shows button icons instead of names.
[*] Added an option to reset settings to default.
[*] Improved UI polish and resolved text overflow issues.
[*] Fixed player info icons for PlayStation controllers.
[*] Updated arcana slot UI to accurately reflect locked status.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed Duel wizard not spawning if the location was inaccessible.
[*] Resolved contracts becoming non-functional if the player was revived.
[*] Fixed multiple items being highlighted in the arcana enhancer.
[*] Corrected ownership of the first outfit provided by the game.
[*] Fixed an exploit allowing infinite gold with Morideon's Necklace and relics increasing max HP.
[*] Addressed confirmation popups being canceled when clicking outside them.
[*] Enhanced arcana crystal offers now display proper icons, descriptions, and costs.
[*] Minor polishes and fixes in shopkeeper chunks.
[/list]
[h2]Multiplayer Fixes[/h2]
[list]
[*] Player ground indicator is now visible only for local players.
[*] Added new map icons for co-op players.
[*] Fixed issues with second player spawning outside the camera frame in local co-op.
[*] Resolved result screen not appearing if a player was revived with Spectral Hourglass relic.
[*] Fixed getting stuck in loading when a client logged out during the process.
[*] Addressed player ghosts spawning at the level start and fixed their rotation.
[*] Prevented castle spear miniboss from spawning if a player is outside the arena.
[*] Fixed client falling through the ground in tiny spirit levels.
[*] Resolved contracts being saved per language.
[*] Corrected run summary displaying incorrect relic and arcana information.
[*] Fixed interactables not registering when players were nearby.
[*] Updated player info to display medallion details and wizard names correctly in local co-op.
[*] Fixed snake trap sound not playing for client players.
[*] Corrected arcana and relic traders changing items upon multiple interactions.
[*] Addressed client accessories remaining in the server world after leaving the game.
[*] Fixed color not applying fully to male character capes in local co-op menu.
[*] Reduced net update intervals for characters, critters, and breakables.
[*] Fixed dialog control issue in local co-op, allowing all players to interact.
[*] Corrected client scaling on the first floor of the hub.
[/list]
[h2]Thank You for Your Feedback![/h2]
Stay tuned for the next major content update very soon that will include the 4 player coop.
Your input helps us improve the game. Keep sharing your thoughts as we continue to enhance the experience. Happy gaming!