New patch 0.85.03 is avaliable

Knock on the Coffin Lid

Investigate your own death, find ways to break free from a time loop, chose a hero who will ascend to the throne and rule the Northern gate! The fates of whole nations of the land of Midian depend on your choices.

Patch 0.85.03 with new content and a bunch of fixes is available now. What's inside? [b]New:[/b] šŸ”ø Updated version for MacOS šŸ”ø Changed the offset of units in battle when summoning helpers šŸ”ø Added display of karma for answers in events that have been previously clicked (and changed the appearance of the buttons) šŸ”ø Added ability to send bug reports from the main menu šŸ”ø New sounds for Ritualist's Ichor Magic šŸ”ø New music for the "The hungry demon" event šŸ”ø Added animation for the event "Dying Bandit", in the development of the event without the bandit himself šŸ”ø Added animation for the event "Ferocious Bear", in the event development without the bear šŸ”ø Added animation for the event "Abandoned tavern", in the development with the death idol šŸ”ø Added animation for the "Demonic Blacksmith" event šŸ”ø The "Coveted Trophy" event has received minor edits to the animations šŸ”ø Added new visual effects for: Burning, Poison, Healing and Miss šŸ”ø Added animation for the event "Marauder", in the development of the event without the marauder himself šŸ”ø Added animation for the event "Bomber", in the development of the event without the bomber itself. šŸ”ø Added animation for the event "Gone astray" šŸ”ø Added visual effect for "Blight" debuff šŸ”ø Added animation for "Goblin Idol" event šŸ”ø Weapon "A Thief's Knife" added type of animations for one-handed weapons šŸ”ø The unit "Son" has received an updated escape animation šŸ”ø Added animation for "Keeper of Fear" event šŸ”ø Added animation for the event "Sniper", in the development of the event without the sniper himself šŸ”ø Mortis' phrases now don't disappear while the cursor is over them [b]Fixed[/b] šŸ”ø Fixed the problem of potions disappearing šŸ”ø Fixed slot jumping when summoning allies in the battle with the High Goblin šŸ”ø "Dwarven Axe" - fixed display on Vanadis šŸ”ø Fixed the ā€œSelf-destructionā€ card upgrade, now damage is correctly applied šŸ”ø Bandit armor now gives correct characteristics šŸ”ø Fixed localization of ā€œGolden clawsā€ buff. šŸ”ø ā€œHedgehogā€ card now works correctly as a talent šŸ”ø Fixed skipping battle in the Crimson Steppes šŸ”ø Helmet of Batu the Smart now correctly imposes weakness. šŸ”ø Fixed Space button working when getting rewards šŸ”ø Fixed Mortisā€™ phrase when encountering an enemy (animals) šŸ”ø Added description for "Hedgehog" buff šŸ”ø Fixed display of "Vassal Armor" on Vanadis šŸ”ø Fixed the ā€˜Plague Priestā€™ card, now gives correct values šŸ”ø Special Event (spiky question mark) has updated part of the icons on the map to one type, depending on the path state. šŸ”ø Fixed a number of freeze in different places of the game šŸ”ø Added a corresponding icon for the "Token" buff. šŸ”ø Fixed the size of the icon that pops up from the demonic boots buff. šŸ”ø Fixed display of the ā€œLeather helmetā€™ on Vanadis šŸ”ø Fixed a bug where on the class selection screen for Vanadis, when hovering over items and the cards behind them, a white background from the card in the portrait would appear. šŸ”ø Fixed Potion Merchant model in combat šŸ”ø Fixed softlock in one of the battles with Gram šŸ”ø Fixed a bug in Vanadis' answers when skirmishing with the Patrol šŸ”ø "Ritual Keeper" has received minor animation edits and new visual effects for abilities šŸ”ø "Armadillo" units received minor animation tweaks