New mode was added: Hitman Mode

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A paranoid cybercriminal tries to regain control over an underground marketplace stolen by his former coworkers. You must utilize your hacking and intelligence gathering skills to get rid of hitmen sent by your enemies in a race with worsening mental state and terrifying hallucinations.

Hello, in today's patch I've added a hitman mode. [b]HITMAN MODE[/b] Hitman mode disables horror events, like Stalkers and Demons, but makes hitmans harder: you will have 30% less time to kill the hitmans and they will appear faster. The hardest hitman type spawns after 50+ min instead of 70+ min. Keep in mind [b]first two hitmans are only slightly affected[/b] to accommodate new players. This mode doesn't disable anxiety: you'll still have to buy pills. [b]This mode has all the horror content disabled:[/b] when playing for the first time, consider using it to master your doxing skills and then play the horror mode later on. I've noticed a lot of players die a couple times in the <30 min range, and then they master the game good enough that they finish it at around ~60 minutes mark, which often means they won't have to solve the hardest hitman patterns. This mode makes the harder hitman patterns appear more frequently, with the hardest spawning after 50+ minutes. [b]COMMUNITY FEEDBACK ABOUT HARDCORE MODE[/b] I was also thinking about adding a HARDCORE mode, with both hitmans being harder and the horror events enabled, but I don't know if it makes any sense, since the game is hard already. If you have any suggestions about the game development, make sure to join our Discord: [url=https://discord.com/invite/tqGc7xKtsU]https://discord.com/invite/tqGc7xKtsU[/url] Visit the #announcements channel where I talked a little bit more about the mode and give me any suggestion you have (if the hitman mode turns out to be too easy, I was thinking about making it so it decreases the money earned from your apps).