New Menu System Complete!

Beloved Rapture

Beloved Rapture is an indie jRPG inspired by the classics. Explore beautiful landscapes, fight in turn-based battles, and uncover many secrets. This mid-length adventure balances both an intimate coming of age story, and larger threats looming over the troubled kingdom.

[img]{STEAM_CLAN_IMAGE}/42642918/034a9b39fab63a6536891c71e779e6637d261855.gif[/img] Hi all, Wanted to share a pretty exciting update with everyone! With the help of my collaborator, [url=https://twitter.com/giznads]Giznads[/url], we've managed to reprogram the previous game menus to take more advantage of the recent shift to Widescreen (16:9) format! [img]{STEAM_CLAN_IMAGE}/42642918/9da8b0d3577142e8b2ddd20aee6b4b0d72de3a0b.png[/img] [h3][b]The pages that Giz helped to reprogram include:[/b] [list] [*]Items/Inventory [*]Status Page [*]Save/Load Menu [*]Skills/Magic [*]Equipment [*][i]More TBD[/i].[/list][/h3] [img]{STEAM_CLAN_IMAGE}/42642918/94fde5e08815971420f88340d325d250013806ce.gif[/img] [h3][b]Skills Menu: [/b][/h3] Any skills not yet unlocked are marked with [b][i]????[/i][/b] on the screen. The submenu is divided up into standard magic/skills, and the more powerful [b]Relica[/b], an advanced finishing blow. [img]{STEAM_CLAN_IMAGE}/42642918/cc9370724a9b2017fe5f3a5237ab73627405fcbd.png[/img] [h3][b]Inventory: [/b][/h3] Similarly, all Items (including consumables and Key Items) will display visually. This offers the player some clues as to the game's scope, as well as some curiosity of what's yet to come. Most importantly, it creates a feeling of true accomplishment as they're gradually rounded-up! Consumable Items can be used at any time, but [b]Armor/Weapons/Accessories[/b] can only be modified from the [u][b]Equipment[/b][/u] section. [h3][b][i]More still to come[/i]:[/b] [list] [*]Tutorials/Battle Guide [*]Custom Shop Menus [*]Overworld Map [*]Bestiary [*][i]More TBD[/i].[/list][/h3]