Beloved Rapture is an indie jRPG inspired by the classics. Explore beautiful landscapes, fight in turn-based battles, and uncover many secrets. This mid-length adventure balances both an intimate coming of age story, and larger threats looming over the troubled kingdom.
Hello everyone!
Since launching the demo in October 2022, we've received a tremendous amount of support and critiques from all across the spectrum.
I wanted to personally thank everyone who's played the game thus far - it truly means the world to us!
Over the past months, Cameron and I dug into all the feedback, and rebalanced many aspects of the gameplay experience itself. In some cases, we added entire new systems (such as swimming & fishing).
The demo will still contain the game's first chapter, but with some significant overhaul & refinement. I believe this version represents a more accurate picture of what the final game might feel like!
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[h1]A list of changes[/h1]
[list]
[*][b]Added GUIDE Menu[/b]: A sub-menu allowing the player to check the map, view quests, enemy details, game mechanics, and more.
[*][b]Swimming[/b]: Certain bodies of water are now traversable! The player can also dive to reach hidden gold, chests or underwater switches!
[*][b]Active vs Wait Modes[/b]: The player can now CHOOSE if they want battles to run on [b]ACTIVE [/b]mode (a FF7 style ATB), vs [b]WAIT[/b] (enemies won't attack continuously until the player chooses). This can be changed at any time in the menu.
[*] [b]Maiden Statues Rebalanced[/b]: Statues will now only give a GODDESS TEAR item if the game is running on Story Mode. Otherwise, they only offer a single-use heal.
[*] [b]Fishing[/b]: Use your fishing rod + lure at certain locations throughout the game! Over 15 unique fish to catch!
[*] [b]Item Messages[/b]: The "Item Found" message boxes now will show a small visual icon of each item once it's been obtained!
[*] [b]Golden Chests[/b]: New varieties of treasure. Chests will look visually distinct if they contain Gear/Equipment.
[*] [b]Stats Rebalanced[/b]: Some enemies adjusted according to player feedback.
[*] [b]New locations[/b]: Chapter 1 has been greatly expanded with over 4 new optional areas & hidden treasures.
[*] [b]Graphical Bugs[/b]: Minor visual bugs fixed.
[/list]
[h3]- Aaron[/h3]
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