New Mechanics and Story Demo Soon!

Hello! So we've been working hard to get the Story mode demo ready and we almost have it done, it's not going to be overly long but it will show you what to expect from certain missions in the mode. The Story Demo will allow you to pre-determine what actions you may have taken in the story, this will effect the dialogue and the possibility of an extra 'companion' in your mission. Before we get into the actual plan of the story mode I want to let you guys know of some new things we'll also be adding into the Sandbox mode which will be available in the Story mode aswell. [b]Dog Naming[/b] While we plan for some of the Story to be voiced you will still be able to fully name your dog anything you want as with your players name which will be present in the Story and possibly also in sandbox at the same time. [b]Hiding[/b] You will be able to hide from zombies now, instead of them constantly chasing you until they lose sight of you or you get too far away you will now be able to hide under a tree (Or in bushes when we add them in) to conceal yourself, of course if they are close to you they'll see you but aslong as you get a good distance away they will lose track of you. [b]Zombies will keep looking for you[/b] Before if a Zombie lost track of you they would give up and go back to roaming around, now they will continue moving in your direction to find you before eventually giving up, to make sure they aren't too hard to lose we'll also be working on a proper Line of Sight system so they won't see you immediately if you walk up behind them. [b]Noise and Smell System[/b] While not currently implemented we are going to rework the Noise system to properly work, and the smell system is just pretty much if you get too close to a zombie (And there isn't a wall between you 2) they will know you're there. That's what will hopefully be coming in the next update or the one after that if they aren't all in it! Now onto the Story, we have pretty much changed our original idea to go a more believeable and enjoyable story. You will essentially be a part of a group, in this group you will get missions that help progress the main story and missions that help the group and get you better gear, of course the side missions won't be vital to completing the game they will help, there will be a choice system that will effect how people react to you and how willing people are to help you out. We're not going to reveal too much about the actual story in depth yet but once we get closer to finishing it we will! If you have any questions, suggestions or feedback feel free to comment below or post in the forum and we hope you'll enjoy the next update!