Zero Hour is a tactical FPS with online team-based game play that takes place in a variety of fictional locations interpreted in Bangladesh with Real-life scale & resource management. It brings a grounded, close quarter combat experience to the game.
[h1]Greetings Players![/h1]
[h2]Exciting News today![/h2]
[previewyoutube=pe3OGxJGtpo;full][/previewyoutube]
Firstly, We want to thank everyone for joining us on Saturday for the Beat the Dev Stream; playing and chatting with our community was incredible. If you missed the Stream, you can watch it here on our [url=https://www.twitch.tv/videos/2232846975][b]Twitch channel[/b][/url].
Secondly, as we get closer to the full release of our game, we don't want to leave you empty-handed; we want to keep you excited.
Watch our latest map trailer release, Critical Response, AKA the School map.
Here is a quick TL:DR about it
[h2]Critical Response[/h2]
A prestigious private school set in an elite area of Dhacca is under siege. Located dangerously close to the Prime Minister's residence, this attack is intended to send a dire message. Negotiations have successfully secured the release of many students, but the terrorists now hold some staff members hostage to leverage their high-stakes demands. Tasked with bringing order to chaos, the MS unit needs to rescue the staff and restore safety.
[h3]Please Note[/h3]
⚠️ When the school map is released, it will not be a mandatory mission required to progress the game. Players who are not comfortable playing it do not need to partake in it. [spoiler]Additionally, The game will immediately end if players attempt to shoot students, ensuring that such actions are not part of the gameplay.[/spoiler]⚠️
We hope you are excited about our 1.0 release and we look forward to showing you what we have in store. ✌️
[i][b] ~ Attrito M7 Productions [/b][/i]