Hello everyone![u]I have listened to your feedback[/u] and I'm pushing out the first of many updates to make the game a much better experience. This new update adds a new map and makes several gameplay and balance changes!
To start off, there's a new map! It replaces stage 2 entirely with a beautiful, brand new cave level, thanks so much for Mittens for working with me to make this!
[img]{STEAM_CLAN_IMAGE}/42318191/488eab51af151f2679286dfb8829003e33883de1.png[/img]
Additionally, Map 4 has been tweaked a bit to feel a lot more better!
[img]{STEAM_CLAN_IMAGE}/42318191/4f81ad2ebcc56ec589a3495669b8973eeff1ff6b.png[/img]
I have also made a bunch of balance changes listed below
[list]
[*] The player now gets 2 frames of invincibility upon being hit
[*] In stage 1, enemies have their back to you, meaning they won't attack you unless you're ready
[*] Meiling will not attack you unless you attack her first, like a good gate keeper!
[*] Switching and selecting weapons is now much faster
[*] The crosshair should now be on by default
[/list]
In addition, there are a few hot fixes!
[list]
[*] Added names to maps
[*] Added proper custom obituaries (messages that appear when killed by an enemy)
[*] Added proper weapon pickup messages
[*] Added coloured doors in map 4
[*] Changed the exit to stage 1 to be a hole
[/list]
This is the first of many more updates to come! Thank you to everyone who's supported me thus far!
Also consider joining the discord server HERE: https://discord.gg/tR2W26x9YA