Gamma Update + New content sneak peak!

Hello everyone! Sigyaad here again with some more gameplay updates to I Am Sakuya! The changes are as follows: [list] [*] Bosses now show their full death animation and some dialogue when you defeat them [*] Dialogue has been added in levels to make the game a more richer experience! [*] The default gamma has been increase to make the game look a bit more prettier (you can still lower this to the default in the settings though) [*] Fix Map 9's missing and misaligned textures [*] Moved the enemy spawn points on map 9 to the edge of the platform [*] Added a invisible backpack and a health restore to the start of boss fights that refill all of your ammo, instead of a stockpile of guns. [*] Patchouli is a lot harder and can no longer be perma stun locked by the knives (I hope) [*] You are now 100% invulnerable during timestop, though the main change of this feature is that now you get to see a cool face sprite from Sakuya when you stop time! [*] Made the I-frames the player receives during damage more consistent [/list] I understand there's a few more things that need to be ironed out, rest assured they're being worked on! Also remember when I said more content is being worked on? New levels and weapons to be exact? I'm happy to now be able to show a sneak peak of what's to come! [img]{STEAM_CLAN_IMAGE}/42318191/65035b302c41a1588665c659049bb6756d2f566b.png[/img] [img]{STEAM_CLAN_IMAGE}/42318191/600b2fc80e873e7fa929cf1cd64e9201a4d1ff78.png[/img] These in addition to unlockable difficulties are coming soon in the coming week or so, so stay tuned!