New Hotfix Now Live

Hey everyone, We just pushed a stability patch fixing multiple crashes along with several bug fixes, including one which, in some cases could prevent player progression. Full notes can be found below: [list] [*] Fixed an issue with campaign level 6 where players could not progress further in the mission after dying or restarting at the checkpoint near the end of the level. [*] Fixed a crash that can occur when selecting Reset Profile in the pause menu. [*] Fixed issues with teleporting on to and out of the elevator platform in campaign level 2. [*] Fixed an issue with the second scavenger site not being available immediately after completing the tutorial in Alexandria. [*] Added overall Stability fixes. [/list] Also, a heads up to our Quest users: Virtual Desktop has released [b]Update 1.16.2[/b], which includes compatibility for [i]The Walking Dead Onslaught[/i]. Lastly, in case you missed it - we are aiming to deliver a gameplay patch next week that addresses a lot of the combat and progression feedback we’ve been receiving. We’ll have more information on this soon. Thanks for your patience, happy walker-slaying! Survios