Hey everyone,
We just pushed a stability patch fixing multiple crashes along with several bug fixes, including one which, in some cases could prevent player progression. Full notes can be found below:
[list]
[*] Fixed an issue with campaign level 6 where players could not progress further in the mission after dying or restarting at the checkpoint near the end of the level.
[*] Fixed a crash that can occur when selecting Reset Profile in the pause menu.
[*] Fixed issues with teleporting on to and out of the elevator platform in campaign level 2.
[*] Fixed an issue with the second scavenger site not being available immediately after completing the tutorial in Alexandria.
[*] Added overall Stability fixes.
[/list]
Also, a heads up to our Quest users: Virtual Desktop has released [b]Update 1.16.2[/b], which includes compatibility for [i]The Walking Dead Onslaught[/i].
Lastly, in case you missed it - we are aiming to deliver a gameplay patch next week that addresses a lot of the combat and progression feedback we’ve been receiving. We’ll have more information on this soon.
Thanks for your patience, happy walker-slaying!
Survios