New features and updated systems

Glory of Rome

Expand the Empire in the name of Rome. Build, manage and grow settlements in this resource driven city builder. You'll create resource, trade goods and cater to the needs of your citizens. The Senate calls administrator, don't keep them waiting.

Following off over the last few days of updates, I've pushed out a new release today with some features I'm excited to share with you all. [h2]Dwelling Information Browser[/h2] One of the common issues I've found is that when you're building your dwellings, you don't get enough information about [b]what[/b] resources you'll need to upgrade them, you have to select them to find out. In this update I've added a new UI that you can open for all dwellings. This UI shows all of the information you need to know to help upgrade your dwellings. [b]Resources[/b] they require, [b]civic services[/b] they need, along with [b]taxation[/b] and [b]population[/b] information. [img]{STEAM_CLAN_IMAGE}/39220494/96298c2658d8c45c7d45a1296f24f8972ba03278.jpg[/img] This UI should help give everyone a bit more information about these dwelling and what you need to do to help them upgrade. You can access it via a small "question-mark" icon when building dwellings. [h2]Further Game Help Updates[/h2] Following on from the last few updates, this release brings an updated [b]Game Help[/b] UI. [img]{STEAM_CLAN_IMAGE}/39220494/a60671a91c390719f9e1f73996baf825892f1948.jpg[/img] This UI only shows up on selected scenarios, mostly the first few scenarios inside each campaign. They've been re-worded to show updated images and provide better information to first time players. I'm trying to use these sparingly as when you start a new mission you want to play immediately, not wade through too many help screens! Hopefully this approach strikes a better balance to help you understand the game. [h2]Game Map Updates[/h2] One of the areas I always wanted to focus on was the [b]addition of wildlife[/b] in the game maps. Normally you can see a few birds in the sky, but I always wanted to have wide-life running around the outskirts of the city, to add more visual flare. To that end I've added a range of wild animals to each of the game maps. You'll find region specific animals such as Lions and Elephants in Africa, along with bears and large wolves in Gaul and Rome. While it's not a massive change I'm pretty happy with how it's turned out! [b]Several ducks swimming along the Oasis in Africa[/b] [img]{STEAM_CLAN_IMAGE}/39220494/5d403320d09190e0cc892ee01efe1d9e8fd4f4df.jpg[/img] [b]A pack of deer wandering around Rome[/b] [img]{STEAM_CLAN_IMAGE}/39220494/e3460330d46a50b485ae9ca6194694e06b18aec1.jpg[/img] [b]Wolves running around Gaul[/b] [img]{STEAM_CLAN_IMAGE}/39220494/21b15f8a4122fc8c0d158bcfbbaf2b17b3f01aa3.jpg[/img] [h2]Other Changes[/h2] A few other updates like text changes, typos and adjusting the audio playback of some of the advisors made it into this release. There's a whole lot to polish and I'm hoping with each update I'll bring a more refined version of the game for you guys to enjoy!