The Fallout 76 of today is a far cry from the sparsely populated wasteland it was at launch. In the six years since Bethesda's open-world multiplayer survival RPG launched to a decidedly lukewarm response, the team has worked hard to transform it into a vibrant playground for post-apocalyptic shenanigans. With the Milepost Zero update currently in testing on the PTS, PCGamesN sat down with lead producer Bill LaCoste and creative director Jon Rush to talk about how its new caravans are just the addition it needs.
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