NEW CARDS UPDATE!

I recently remembered that I have a game on Steam, so it would be good to add something. I played Rounds recently and thought that "inspiration" from that game wouldn't be a problem. I didn't have anyone to test my game with, so I assumed there was no need to bother with such mundane things as ‘’testing’’. New bugs and shortcomings: - Preview windows in the skin selection look terrible. - Bullets stop moving after bouncing. I don't know what's going on. - Cards are a bit too overpowered, so they sometimes crash the game... - Shields are very messed up and boring – I'll fix them someday. - Players can leave an arena that should be closed. - When a player becomes larger, the collider remains the same. (Too big == can't get weapon) - It's easy to fly off the map when recoiling from a weapon. - Card description obscures the title of the card. - Countless other issues. [img]{STEAM_CLAN_IMAGE}/44111803/02de785b0e670d5bb367413ab39e25379a6b18b1.png[/img] Bugfix: - Now you can randomly select the first map! :)) - I don't remember more, and I apologize for all of them. New things: - 2 new weapons. - Added more than 5 skins. - New card mode! (beta) - Button to change whole skin. - New projectile system. - Now, 4 players can change skins simultaneously. - 40 cards with various abilities. - Now inplosion gun stuns players. - And many more small changes, [img]{STEAM_CLAN_IMAGE}/44111803/82a59463cbb95e3779d9122d093f518ca0b50a23.png[/img]