In this new update I first worked on a new map. Simulation Green.
This is a basic level with the main difference from the other levels being it is more open. I will be adding more to this level and others over time.
I have also change the spawns of the mutants. This may be changed if it becomes to much. More zombies spawn per round at random to accommodate me allowing more specials to spawn. I have made it to where about 60 percent of them are the default non specials and the rest are a random amount of each special with a max of 8 of each specials per round.
Ex: on round 1, 3 electric zombies and 2 tanks may spawn with the rest being normal but on round 10, 8 tanks 4 electric and two exploders may spawn with the rest being normal.
Again this may be changed if it is too much but I wanted to try and keep the action up as much as possible even in the early rounds.
To balance points i have also reduced the points per kill to 50 per since you will be getting more points per round on average with more being spawned.