Lock and load. Shoot first, ask questions if you feel like it. Every second counts as you dodge incoming fire, obliterate enemy fleets, and collect power-ups. It’s up to you to take the fight to the enemy, and save the Fennyverse from total annihilation.
We're making really great progress, and here's a new update with a new level. You can also use mines in a new way, I recommend playing the tutorial again to see how.
***FIXED BUGS***
- Goblin walking can destroy "Static Gun Turret Enter Item" when colliding with item. (Found by Sly_The_Fox)
- Goblins on flying turrets could overlap players on flying turrets and cause the goblins collision to freakout.
- Added seperate code for boss 2 turrets, flame and cannon missile launcher for at player 1. Same issue as EGS boss 3.
- Sometimes bullet smoke could go through collision causing visible seam issues.
- Sometimes gun flare could go through collision causing visible seam issues.
- Sometimes blood could go through collision causing visible seam issues.
- Sometimes gun layer shadows and dog shadows could go through collision causing visible seam issues.
- When you enter options on boss and move the position of the HUD, sometimes the HUD will disappear.
- When announcer says "boss time" and you enter the pause menu, music volume sets to 0.
- Tree tops in level 2 had shading applied to them.
- Goblins dying by bullets could clip through walls if there was collision above them.
***ADDED***
- Moving goblins can enter gun turrets when colliding with the item.
- New way to use mines, standing still and running doing a kneel slide. (Added feature suggested by SantaAzul).
- When explosion and water effects are off screen, they have no sound effect played.
***MODIFIED***
- Moved black smoke to layer 19.
- Moved ground dust to layer 9.
- Moved ground cracks to layer 8.
- Moved ground stones to layer 8.
- Goblin die by explosion alpha trans. They fade faster now.
- Updated the tutorial to include the new mine placement ability.
***LEVEL DESIGN***
- Forgot to spawn collision on level 3 boss start, player has to stay in boss arena now.
- Popped De Ping Level template.
- Arcade level Popped De Ping.
***MUSIC***
- Popped De Ping arcade level music by Glyn (The Resistance)
- Popped De Ping arcade boss music by Glyn (Coastline Groove)
***STEAM DECK***
- Fixed startup volume issue on Music and SFX.
***CHICKLIT ENGINE***
- No changes in this build.