[img]{STEAM_CLAN_IMAGE}/43767482/20bb517a9b959ff20ac77170f48311a855322f68.png[/img]
We continue our update cycle with this small Thursdays update. After yesterdays changes to boosters, some players noticed that there is an issue with "Pacifist" booster & other boosters not working correctly. Thank you for reporting this issue!
Here's todays patch notes!
[h2]Balance tweaks[/h2]
[b]Coin balance[/b]
- Coin drop amount increased for enemies by [b]25%[/b] and for bosses by [b]40%[/b]
[b]Dimidium Dungeon - Crabster Zone[/b]
- Adjusted amount of crab enemies
- Added more wood resource nodes
[h2]Level Fixes[/h2]
[b]Wadirum Planet[/b]
- Fixed a bug causing players to become soft-locked in the icy platforms of the Wadirum planet.
[b]Wadirum Dungeon - Challenge-2[/b]
- Fixed issue where player's got stuck during boss fight fire ring phase.
[b]Asium Dungeon - Crash Site[/b]
Fixed issue where player's got stuck during boss fight fire ring phase.
[h2]Bug Fixes and Technical Improvements[/h2]
- Fixed discard button sprite issue on language change
- Corrected the "The End" achievement to function as intended
- Fixed issue with booster card effects effects not getting reapplied on death
- Resolved PS Controller share button binding issues
- Fixed "Bounty Hunter" card effects not stacking correctly