My Little Universe v1.1.6 - Balance Tweaks & More

My Little Universe

Stranded on a barren moon with nothing but your tools, fuelless ship, and celestial powers of creation, you are destined to recreate what was once lost and be the hero of your own Little Universe! Don't forget to call in up to three of your friends to join your journey in the Splitscreen Co-op Mode!

[img]{STEAM_CLAN_IMAGE}/43767482/20bb517a9b959ff20ac77170f48311a855322f68.png[/img] [b]Good day fellow players[/b], First of all I would like to [b]thank everyone[/b] for being very active in the discussion forums & discord bringing lot of cool ideas to the table. We are looking into your feedback & we hear you - booster card system is gonna have mechanic adjustments soon. It definitely does feel very punishing for players who like to have a more chill like experience with a great set of cards, thus card discarding will be added & punishment for death won't be as harsh, stay tuned for more details in next update this week. Meanwhile here are the patch notes for [b]version 1.1.6[/b] [h2]Booster Cards[/h2] [b]Card Adjustments[/b] Bounty Hunter Card: "Extra Coin" buff now increased from [b]25% to 30%[/b] Swimmer Card: Swimming speed decreased from [b]15% to 10%[/b] [b]Booster card drop limit adjustments[/b] - Bounty Hunter: Increased from [b]1 to 5[/b] - Gatherer: Increased from [b]3 to 5[/b] - Berserker: Increased from [b]3 to 5[/b] - Thorns: Increased from [b]4 to 5[/b] - Gem Collector: Increased from [b]2 to 5[/b] - Mighty: Increased from [b]3 to 5[/b] - Metabolism: Increased from [b]3 to 5[/b] - Sprinter: Increased from [b]2 to 5[/b] - Swimmer: Increased from [b]2 to 5[/b] [h2]Planet changes & adjustments[/h2] [b]Odysseum Dungeon - [u]Justice Valley[/u] changes[/b] - Pit traps now feature a brief warning before collapsing - Added checkpoint at swamp [b]Boss Arena enhancements[/b] - Additional fleeing and recharge zones added - New checkpoint established within the arena - Floating objects redesigned for safety to mitigate unintentional fatalities. [b]Resource node balancing in Odysseum & Dragonora(biome dependant)[/b] - Limestone resource nodes resource amount increased by 10-30% - Wood resource nodes resource amount increased by 10-30% - Clay resource nodes resource amount increased by 10-30% - Hardwood resource nodes resource amount increased by 10-30% [h2]Bug Fixes and Technical Improvements[/h2] - Resolved an issue with the bridge build animation collider, the bridge seemed built, but the collider was not enabled - leading to unintentional deaths - Patched the infinite coin glitch present in Odysseum - Set text uppercase in the "NEED LVL" on resource hit popup - Resolved issues with Kraken boss disappearance This week there's two more updates planned connected with boosters & fishing mini-game. If you are experiencing in-game crashes please contact support in Discord - [url=https://discord.gg/myuniverse]https://discord.gg/myuniverse[/url] We need more information & data in order to reproduce this issue and fix it. Best Regards, Stickman