Muffed Halloween Party!

Cymatically Muffed

Don't you hate it when you wake up and some scientist has experimented on you and stolen your headphones? Muffed is a fast-paced top-down shooter where you and your friends can find that guy and make him pay. Or fight everyone you know in the best 2-16 player PvP games around, your call.

We've been working on some updates and decided to add a Halloween Theme! Other holiday themes coming soon :) Be on the lookout for some new hairstyles, candy corn bullets, themed skins for weapons, and other Halloween objects around the levels! Themes can be set (or turned off) in the Theme menu, but will be On by default for their time periods. [img]{STEAM_CLAN_IMAGE}/35262558/44e9779d1a38504ffa2ddacdeafb387561f6da4a.png[/img] In other updates we've added short invincibility to spawning for Campaign players in Very Easy mode, overhauled the menu system to better showcase the various game modes, and set default Zoom Lock to ON. [img]{STEAM_CLAN_IMAGE}/35262558/c42940586b0f7d21f11393dad21c19bd11c33346.png[/img][img]{STEAM_CLAN_IMAGE}/35262558/e116040944cff4f7234a3cf153608ea4aef8348b.png[/img] Pro Tip: Zoom Lock can still be toggled OFF/ON at your discretion using the Zoom Lock button. [h3]Patch Notes v1.16[/h3] [b]Updates[/b] [list] [*] Added Halloween Theme [*] Added Theme menu [*] Added Music Track Selection to Battle Mode Pause Menu [*] Updated Particle Engine rendering and performance [*] Upgraded Splash Screen to Loading Screen [*] Reduced menu background shroud opacity [*] Added Steam Rich Presence Integration [*] Muffed now has a Demo [*] Made improvements for faster loading [*] Set default Zoom Lock to ON - updated training levels accordingly [*] Added forced Battle Mode Zoom Lock option [*] Overhauled the menu system for better emphasis on game modes [*] Redesigned the Muffed Website [*] New Muffed short trailer [*] Campaign players in Very Easy mode spawn (and respawn) with short invincibility [*] Now using MonoGame 3.8 and .NET Core 3.1 (as opposed to .NET Framework, removing the need for pre-requisites and allowing future cross-platform deployment *hint hint) [/list] [b]Bug Fixes[/b] [list] [*] Removed AIs in Campaign having short invincibility on Very Easy Mode [*] Fixed issue with exterior doors in "Pillow Fight" (Battle Mode- Supporter Pack) not opening [*] Fixed error where Bombsite B object was not being removed for non Cops & Bombers (Battle) maps [*] Fixed hair fade out bug in Menus [*] Fixed Supporter Pack Helmet and Bird hair coloring [/list]