Moondrop - Full Release!

Moondrop

Moondrop is a cozy farming roguelite. Build a farm on a shifting mountain. Find treasure in its hidden trails. Use your skill at farming and alchemy to hold off the vanishing mists. When they inevitably arrive, retreat and rebuild the village to upgrade your next farm. Can you reach the summit?

The full version of Moondrop is now out!* Here's the latest set of changes: - Added in the Sunny Trail artwork, decals, and trees. - Added in a Fox Shell Game puzzle for the Sunny Trail. - All Sunny Trail puzzles (and so **all** puzzles) now have a second level of difficulty if encountered after already completing two trails. - All Trails now have small chest caches that give out a few good items based on the theme of the trail. - Fixed a bug where the AllRock potion failed to create an AllRock if it was used on a regular rock instead of an open space. It now swaps the regular rock to an AllRock. - Fixed a bug where a normal game would be placed into the Withering Curse challenge. - Fixed some icons, help screens, and image resolutions for the Steam Deck. - When playing on Steam Deck, the control scheme help icons default to controller icons. - (With these last two changes, the game should be rereviewed by Valve and the "Unplayable" designation with the Steam Deck should be removed.) - Added a delay before accepting input on the Game End screen to prevent players (read: myself) from accidentally clicking through. - Lowered the chance of mistberry farm inclusions from 100% to 9%, meaning you'll be able to find literally anything else on the farm. - Tweaked the formula for the cost to leave for the trail on later trails (i.e. 20+ days) - Fixed a bug where mistberries were not displaying correctly in the plant info box. And the game is finished! It's finally caught up with what my original vision was for the game, although I definitely took some backtrails to get there. It's been nearly a three-year expedition, and I've learned a lot along the way. Thanks to everyone who came along journey, and I hope you follow along for Moonroof Studios next games! *If you still see the game labeled as "Early Access" on Steam, there was a slight hiccup with the price increase. Valve needs to approve the increase, which I expect to happen later today. I'm not able to hit the "Release out of Early Access" button on the back end while this pricing request is pending. HOWEVER, I've already updated things so that the Version 1.0 is the default build that Steam plays. You should be able to verify this by looking at the version number on the title screen.