[b]Hey Cultists,[/b]
This month we wanted to let you all in on the direction of the new art style we've been experimenting with in the hopes of achieving a more stylised look that lends to the strength of our artists.
Regarding the promise for a Spotify release last month, those of you who were waiting will be happy to here that it's available to stream right now! Following that, if anyone is interested on how our studio got to the point where we can make [i]Blood Reaver[/i], our directors were featured on a livestream last week!
[h2][b]Finding our Style[/b][/h2]
We wanted to reflect on how [i]Blood Reaver[/i] used to look and finally show you the kind of style you can all expect going forward.
The first thing we wanted to nail with such a sweeping change was the main thing you'll be shooting. the demons. Back in July we showed concept art for our 'Lesser Demon' and now, after a few months of dev, we have the model to show you! Beneath is a comparison between the old lesser demon and the new one.
[img]{STEAM_CLAN_IMAGE}/44980815/b431156806e1592313304a74ce95c2f8c75c7954.gif[/img]
Brought to you by our incredible artists:
Millie (Modeling, Sculpting, and Texturing) and Ben (Rigging, Retop, and Optimization)
[i]*If you preferred how the old model looks, don't worry! We have plans of re-introducing it at a later date to have a more fitting role for it's design.[/i]
[i]**Additionally, there will be other variants of this model, look forward to all the different forms this beast can take.[/i]
The primary reasons for this shift in art style is something I myself can't quite articulate... so I won't, I managed to grab our lead artist for a quick word on the exact intent...
[i]"It's good, I like it, it's nice..."[/i] - [b]Lead artist, Flynn Eickhoff[/b]
[i]"To elaborate on that, we chose to really hone in on a more visually unique art style to separate the new Blood Reaver from the demo version and other games in that similar "semi-realistic" style. With the new style, we hope to achieve a more painterly look heavily inspired by Dishonored, to lean into the mysticism of the lore while still maintaining the dark, gritty feel of the demo version."[/i]
[h2][b]Stream Rivers of Blood Today[/b][/h2]
As promised last month - the OST is now available on Spotify as well as a variety of other platforms for streaming! Make sure to add it to your playlists so you can listen wherever you want!
[url=https://open.spotify.com/album/0Ng5DrAs4agqvgxRBZ2DoG?si=aqNONTMpR72LL2iaJaVKLA]Find our music on our Spotify album![/url]
[img]{STEAM_CLAN_IMAGE}/44980815/d9bc57e57a08332368a7581236aec462837d4b33.jpg[/img]
[h2][b]Blood Reaver's Rise - Our Journey so Far[/b][/h2]
Earlier this month, AIE offered to interview our directors on a livestream talking about how they broke into the game development industry. Check it out here
[previewyoutube=icEITRquLPs;full][/previewyoutube]
[h2][b]Upcoming Events: PAX Aus & SXSW Sydney![/b][/h2]
If you're there pop by our booths and have a chat with us for more information on the current direction of Blood Reaver!
BOOTH & DATES
PAX:
Booth 51
11th - 13th of October
SXSW:
Booth 1
17th - 20th of October
See you all next month,
Matt Narrative