This latest update includes basic mod support! It is our first time working on something like this so many thanks to [url=https://www.katsaii.com]katsaii [/url]for helping us.
The mod support is made possible courtesy of katsaii's [url=https://www.katsaii.com/catspeak-lang/]catspeak[/url].
There are files in a folder called mod you need to edit.
Details can be found on the [url=https://github.com/katsaii/catspeak-lang]catspeak github[/url].
List of objects that can run mod code:
controller - a persistent object that runs from the moment the game starts
instance - a basic object that pauses when the game pauses
basic - an instance that can handle collision by default
enemy - empty object that is considered an enemy
player - an empty object that is considered a player
hitbox - an empty object that is considered an hitbox
Making them run code in certain events is done by adding them to the object list in your mod file, then adding a section under holding their events.
There are example mods included to help understand the syntax.
The meta_info.ini file has a setting that determines if mods are enabled or not. Active mods need to be listed there.
[h2][b]1.35 fixes:[/b][/h2]
[list]
[*] Fixed Level Editor crash bug
[*] Fixed Giant Chambers trinket not working for Maya
[*] Fixed ledge-jumping just as look around started causing player to fly
[*] Fixed Short Fuse trinket not being affected by other trinkets
[*] Maya now gets access to mana-pads in Interlude to prevent softlocks (The Great Climb)
[*] Slight damage balancing
[*] Fixed some attacks giving more mana then they should
Upcoming changes:
[*] Bug: look around mode refreshing grapple
[*] Katsaii + catspeak names added to credits
[/list]
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