MIRO playtest version 0.1.26 released!

MIRO

Explore vibrant worlds while uncovering the mysteries of your origin. Overcome the dangers that await you in the vast unknown fields of unexplored planets. The truth reveals itself to those who seek, but remember that your destiny depends solely on you.

Hello, dear collaborators, we hope this message finds you well. [img]{STEAM_CLAN_IMAGE}/44860758/a1594271b97e1015d6157073893d3e2c76168b05.png[/img] We have deployed a new version of MIRO's playtest. It should be available by the time I finish writing up these patch notes. Here's a quick overview of the major changes you'll find in this update: - Save clouds - Multiple save slots - New building type: Warehouses - New enemy: Eletrobot (temporary name, we're open to suggestions) - New minor POI: Drone patrol - Procedural Planet names - Better fall damage calculation - Improved creature behavior - Visual and post effects adjustments - Grass rendering improvements - Performance adjustments - UI improvements - Terrain adjustments - FOV option added to settings We thank you for your feedback during these last weeks, it's been extremely helpful in our journey. We hope you enjoy and, please, let us know if you find any issues. See you soon!