MIRO 0.1.9.4 - More controller options and fixes

Hello! Today we've pushed another update to our current demo! Some of the biggest changes are: - Controller and keyboard mapping, so you can choose to jump with a mouse button if you're that kind of person - Building distribution overhaul, so planets are more populated - Creature behavior adjustments, so they can fight each other more often - Option to disable agressive creatures - A few more weather types - More lore dialogs - Character control improvements - Grapling hook adjustments And other things that I honestly can't remember. Let us know if you run into any issues! We were planing on releasing MIRO this year, but that won't be possible. There's still too many things to polish and more lore to write, so we will have to launch it next year. Development is going smoothly, but we can't commit to a date yet. In other news, we should have a new playtest early next year, including more content than what's available on the demo version. We'll have more information closer to its launch, so keep tuned! Please, enjoy your holidays!