MINOR UPDATE - VERSION 0.726

NEW FEATURES: - Redesigned the 'Vengeance' gun, it is now called 'Hexweaver' and is charged if you use your active abilities - The Hexweaver is now available by default BALANCE: - The Hexweaver deals 12 damage (instead of 7) - The Night Quartet deals 35 base damage (instead of 27) - Increased the base damage of the Soul Revolver (15->20) and Double-Barreled Fury (45->50) weapons - Silver Defiler is now available after beating the King's Guard for the first time - The Wraithshot is available upon entering the Outskirts - All destructible crates are now outlined to make them easy to identify even from a distance - Removed the Unclouded Eye relic and enabled outlines for all enemies by default - Slowed down the attack of Windcaller Scouts IMPROVED FEATURES: - Waypoints in Haven indicate if you need to approach Death before you can return to Limbo - Optimized the King's Guard bossfight to prevent any stuttering - Optimized all projectiles to prevent stuttering when enemies are shooting - Vastly optimized rendering, the game should perform much better on lower-end hardware - Improved level loading to eliminate stuttering that stems from loading maps BUGFIXES: - Fixed a bug where a charged Hexweaver would not work with Quicksand Shots - Fixed a bug where Soulslinger's hands were glitched in cut-scenes - Fixed a bug where the Pirate's healing power purchase displayed the wrong value - Fixed a bug where the shotgun would remain opened after casting a spell while reloading - Fixed a bug where shadow damage was not dealt despite picking up the associated perk - Fixed several bugs in the new arenas where enemies would spawn atop unreachable walls - Fixed a bug where the electric bullet would not reduce ultimate ability cooldowns