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[h2]HOME SWEET HOME[/h2]
We made some changes to [b]Zortagene [/b]upon your request. Thanks to the changes we made, [b]Zortagene [/b]is easier than before. 🐢
We have given a good beating to the creatures that constantly harass you. We have also made many changes to prevent you from reaching the end of the [b]Zortagene[/b] and losing. 💀
We hope these changes give you a better gaming experience.
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[h2]IS THAT ALL?[/h2]
We fixed silly deaths and possible bugs. We don't want to prevent chaos completely.
We aim to keep it as consistent as possible. In this process, we take into account the feedback on our discord server. We care about what you want in our game.
[url=https://discord.gg/EHAS3Fd5rG]Our Community Discord Server[/url]
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[h2]WHAT IS IT THAT I HEAR?[/h2]
Music is one of the subjects we care most about. We aimed to make music that people can listen to in daily life, rather than just generic music that plays in the background while playing the game.
With this update, we fixed some bugs in the musics in the game. The concert part is one of the most important.
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[h2]🚨PATCH NOTES[/h2]
[list]
[*] Added ability to kick players out of lobby.
[*] Added cooldowns to some UI noises.
[*] More things can now be punched with the boxing gloves.
[*] Fixed Osman dragging the player at absurd positions.
[*] You will now start episode 2 looking at the direction that you have to go.
[*] Fixed getting stuck out of the elevator in Episode 2.
[*] Now there is a way to deactivate a land mine :)
[*] Fixed the lighting issues with the hint signs.
[*] Once the concert starts, instruments will be teleported back to the concert zone.
[*] Episode 1: Floor 2 Factory nerfed.
[*] Episode 1: Floor 3 Escape Garage HUGE nerfed, so now my granny can pass that level easily...
[*] Rat chase music increased
[*] Many fixed unlisted here...
[/list]
and many more technical things...